Drag in a pack, see every garment rendered on a real ped, and let CFXClothing find the numbering clashes, missing textures and broken drawables before your players do.
$99.99/year if you pay annually (save $19.89) · Cancel any time
/assets/images/screens/apps/clothing-preview.pngRotate, zoom and swap texture variants on the real model, not a thumbnail.
/assets/images/screens/apps/clothing-preview.pngMixed packs from multiple creators are normalised into one consistent numbering scheme.
/assets/images/screens/apps/clothing-import.pngEvery problem found, with the file and the fix, before anything reaches your server.
/assets/images/screens/apps/clothing-validate.pngEvery drawable rendered on an actual ped model, with texture variants, so you see exactly what players will see.
Drop in a folder or archive from any creator. Files are identified, sorted by component and renumbered into a clean sequence.
Duplicate drawable numbers, colliding component slots and overlapping EUP ranges are found and resolved before export.
Catches the classic causes of invisible clothing: missing .ytd textures, malformed .ydd geometry and mismatched embedded texture dictionaries.
Live tracking against the game engine limits per component, so you know when a pack will overflow before you stream it.
Inspect, replace and re-compress embedded textures without a round trip through OpenIV.
Edit the .meta variation files directly, with the app keeping the numbering consistent across every file it touches.
Outputs a complete resource — stream folder, metas and fxmanifest — that drops straight into your server.
$9.99 a month, cancel whenever you like. Installs and updates through the CFX Suite Hub.